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Spider-Man 2
Genres:
Adventure, Hack and slash/Beat 'em up
Plattformen:
Xbox, PlayStation 2, Nintendo GameCube
The console version of Spider-Man 2 is a third-person action-adventure video game, set in an open world based on New York City and composed of Manhattan, Roosevelt Island, Ellis Island, and Liberty Island. Players take on the role of Spider-Man and complete missions—linear scenarios with set objectives—to progress through the story.
The story is divided into multiple chapters, each with its own set of objectives, such as purchasing upgrades for Spider-Man, or acquiring a certain number of hero points from completing side missions. These side missions are given by random pedestrians across the game's map, and mainly consist of battling criminals, stopping speeding cars by jumping on top of them and punching them, taking injured people to the hospital, or saving construction workers from falling to their deaths. Each chapter includes at least one story mission related to the main plot.
Players are able to web swing, crawl walls, and fight enemies using a variety of combos. They can use Spider-Man's "spider sense" to slow down time and dodge incoming attacks, including gun fire. This version of the game was considered innovative at that time due to its physics-based algorithms that simulate Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games. Combat is far more complex, as it involves carefully timing the player's attacks and dodges. After completing the main storyline, a bonus mode inside a warehouse is unlocked, where the player can fight waves of enemies and bosses from the main storyline, as well as an exclusive villain: Calypso.
The story is divided into multiple chapters, each with its own set of objectives, such as purchasing upgrades for Spider-Man, or acquiring a certain number of hero points from completing side missions. These side missions are given by random pedestrians across the game's map, and mainly consist of battling criminals, stopping speeding cars by jumping on top of them and punching them, taking injured people to the hospital, or saving construction workers from falling to their deaths. Each chapter includes at least one story mission related to the main plot.
Players are able to web swing, crawl walls, and fight enemies using a variety of combos. They can use Spider-Man's "spider sense" to slow down time and dodge incoming attacks, including gun fire. This version of the game was considered innovative at that time due to its physics-based algorithms that simulate Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games. Combat is far more complex, as it involves carefully timing the player's attacks and dodges. After completing the main storyline, a bonus mode inside a warehouse is unlocked, where the player can fight waves of enemies and bosses from the main storyline, as well as an exclusive villain: Calypso.
Erscheint am 28/06/2004
Zusammenfassung:
In Spider-Man 2 wird Manhattan zum Spielplatz für Spieler, die in die Rolle von Spider-Man schlüpfen und gegen den ruchlosen Doc Ock kämpfen. Basierend auf der Handlung des Films Spider-Man 2 und den von Marvel erschaffenen Helden und Schurken, ermöglicht das Spiel den Spielern, auf einzigartige und gefährliche Schurken zu treffen, während sie durch die Straßen und über die Dächer der größten Stadt patrouillieren, die bisher in einem Superhelden-Spiel erschaffen wurde.Als Spider-Man müssen die Spieler neue Combo-Moves beherrschen, um die Bewohner von New York City vor dem ruchlosen Doc Ock und anderen klassischen Marvel-Bösewichten zu schützen, indem sie sich schwingend, springend und krabbelnd durch 19 neue Levels bewegen, die über die des Films hinausgehen. Mit einer noch nie dagewesenen Spieltiefe erleben die Spieler originelle Handlungsstränge mit Vulture, Shocker, Rhino und Mysterio, während sie sich durch grafisch anspruchsvolle 3D-Umgebungen kämpfen.
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