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Armored Warfare

Genres: Strategy, Adventure, Tactical, Racing, Simulator, Shooter
Platforms: PC (Microsoft Windows), PlayStation 4, Xbox One
At the beginning of the 21st century, few could imagine the conflagration sparked by a myriad of local flashpoints spanning every corner of the globe. Europe was overwhelmed by refugees, tens of millions fleeing from conflicts fueled by anger, greed and years of financial crisis and stagnation which started in the least stable regions and inexorably spread.

Greece's final complete economic collapse triggered a chain reaction that threw Europe into chaos. Bulgaria took the worst of it – as the Bulgarian Greek-owned banks collapsed with Greece. The entire region was swept into a maelstrom of havoc, ruining countless lives and destroying any semblance of a status quo, but providing opportunities for those unscrupulous enough to exploit the situation. The remnants of the European Union were paralyzed by the growing gap between the governments and their people, and violent anti-government protests became commonplace, giving birth to numerous anarchist movements. Weapon caches from the crumbling governments of the third-world became the armories of the insurgencies.

In the Middle East, the Syrian crisis spilled into the entire region, shattering Syria into multiple warring regions with Kurdish militias attempting to carve their own territories out of the chaos, frequently clashing with Turkish forces in a conflict that rapidly became a full-blown civil war.
As Europe reeled from these blows, the newly elected American president decided to turn towards isolationism by bringing home most of the troops serving abroad, fearing “another Iraq” would happen if the American soldiers were further involved in the Middle East. This was supported by new technologies that allowed the USA to be energy independent. The new American strategy of providing military support to U.S.-friendly countries relied heavily on the use of American-backed PMC’s, as demonstrated by the 2018 War of the Precipice between Israel and its neighbors. This strategy had major repercussions, leading to the loss of direct influence in many parts of the world, especially South America. This in turn led to the rise of the Alianza de Sangre, a multi-national criminal drug cartel that gradually gained direct control over a large part of Mexico and Central America. The cartel funded guerrillas all across South America, starting multiple civil wars and profiting immensely from the turmoil. South American governments were powerless to stop this well-funded criminal organization without assistance, and lawlessness south of the American border gave rise to many American nationalist militias that gradually gained influence across the South.

Asia's largest superpower, China, entered the late 2010's with a series of economic spasms caused by currency fluctuations, oil shortages and increased separatist tendencies in several of its regions. China put policies in place that bordered on martial law, with extensive crackdowns and brutal methods of control, and managed to keep the situation in hand, but just barely.
In Europe, NATO, now in decline, was put to test for the first time in years as nationalist guerrillas appeared in Estonia. The entire Baltic region plummeted into conflict and the chronically underfunded NATO was petitioned to respond. Due to the lack of resources, lack of American backing and fear of starting another global war, armed response was vetoed and NATO for all intents and purposes ceased to exist as an effective structure by 2020.
The global tensions also spurred violence on the Indian-Pakistani border. Amidst the chaos, five nuclear warheads were stolen from the Pakistani complex at Khushab and one of them was detonated in the Indian city of Hyderabad, leading to the death of millions and to staggering economic losses. The world held its breath, waiting for someone to step forward and announce they were responsible for the attack. This announcement never happened, and the unexplained, senseless violence of this heinous crime served as the final wake-up call for the nations to act.
Weakened by insurgency and internal strife, the world’s powers – China, the European Union, Russia and the United States, came together to discuss how to fight the new multi-national threats. After extensive negotiations, a treaty was signed that would change the world forever.
The treaty stipulated that the internal affairs of all the countries participating in the talks would be left to their own militaries, but major threats to entire regions or continents would be handled by a newly formed independent international body: the International Security Department. The ISD would use Private Military Companies, freely formed according to the principle of exterritoriality. The ISD would dictate the operations of the PMC’s but in return would support them both logistically and politically. Each PMC would be established with its own rules (ranging from ragtag bands of mercenaries to private armies equipped with modern weaponry) but they all would have to adhere to the ISD code, lest they become branded as renegades and prosecuted (de facto by other PMCs).

The size of the PMC’s could vary from small bands of mercenaries to entire brigades or divisions and their equipment was just as varied – from antiquated vehicles mothballed even by third world militaries to cutting edge machines, purchased from those arms dealers approved by the ISD. For these dealers the contract with the ISD was very beneficial: for their promise not to supply anyone considered to be the enemy of the ISD, the authorities tended to look the other way when it came to the means the dealers employed when “acquiring” their stock. The most successful of these dealers signed exclusive contracts with the largest private forces, making them some of the richest men and women on Earth.
Unfortunately this system brought its own pitfalls with it. Cases of mercenary units going rogue or switching sides were not uncommon, and for years it took the combined might of the ISD and the loyalists to crush such rebels completely and to make examples of them. Nevertheless, the system has proven effective and by early 2030’s the PMC’s were already the dominant and, in reality, only force capable of dealing with major crises in contested regions.
As we approach the middle of the 21st century it is no longer in question, the world is on fire. The combined strength of the loyal PMC’s is now the only hope for keeping the earth from returning to another dark age. Whether they will be successful remains to be seen...

Released on Oct 08th 2015

Summary:

Armored Warfare, is a free-to-play massively multiplayer online tactical military video game that puts you in control of some of the most incredible, modern destructive machines to grace a battlefield. Drive modern tanks, armored vehicles and more.

MODERN MILITARY HARDWARE
Use steel giants to wipe the enemy from the face of the earth! Operate the most powerful tools of destruction invented by mankind: heavily armed tanks and artillery.In Armored Warfare you will be able to drive and do battle in the mightiest armored vehicles from dozens of countries around the world.

JOIN CO-OP MISSIONS
Team up with friends to carry out the most difficult missions sent down to you by command. These missions will differ depending on the vehicle selected. Only well coordinated squads will be able to outwit the enemy! The enemy's superior forces, controlled by artificial intelligence, will present a serious obstacle to victory.

MODERN GRAPHICS
Armored Warfare uses CryENGINE 3 technology, which ensures the feeling of complete immersion in the game. See the glare in the crosshairs, the spray from water hazards, drops of rain shrouding the enemy, smoking ruins and other obstacles - step into a virtual world that is in no way inferior to reality!

LARGE-SCALE BATTLES
Engage in challenging, fast-paced player versus player combat. Collaborate with your allies and execute clever tactics and maneuvers to emerge from battle victorious and your enemies ground beneath your treads. Armored Warfare is easy to learn, but challenging to master.

MODERN BATTLEFIELD
Fight in hotspots around the world from frozen tundras to sun-scorched deserts. Do battle in locations that might be the focus of a modern military conflict, such as oil refineries, port facilities and population centers. Bring the fight to the 21st Century.

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