Blazing Souls

Géneros: Strategy, Turn-based strategy (TBS), Role-playing (RPG), Tactical
Plataforma: PlayStation 2
Set nearly two decades following the end of the Seven Years' War chronicled in Spectral Souls II's True Ending (modified Rozess Army route) the story follows the somewhat random misadventures of a freelance Contractor named Zelos and crew, who by various circumstances, is at the center of a conflict involving Elemental Cores which both beings called Human Genomes and a group known as the Original Saints are also searching for as these Elemental Cores are both the key to healing the war ravaged world of Neverland and the trigger for enthroning the intended successors of the current humanity, the Human Genome as the new dominant race. Along the way various subplots involving the cast flesh out this 'war behind the scenes".

Lançado a 17/01/2006

Resumo:

A nona entrada na marca IF Neverland da Idea Factory. Assume o controlo de Xeros, um "empreiteiro" que perdeu toda a memória do seu passado. Juntamente com Adel, que encontra Xeros durante uma viagem em busca dos seus pais, partirá em aventura. O jogo utiliza um sistema de simulação de batalha com ataques combinados e poderosos movimentos de "Hold".

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