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Eve Online: Inferno
Géneros:
Strategy, Role-playing (RPG), Simulator
Plataformas:
PC (Microsoft Windows), Mac
The 2012 summer expansion was announced with the name "Inferno" on February 22.Inferno brought a complete overhaul of the war declaration and factional warfare systems, addition of 17 new modules and 3D models for missile launchers and missiles along with a mercenary marketplace, unified inventory and graphical updates.
A list of the additions and modifications from the Inferno feature page:
- 3D models for missile launchers and missiles including animations, effects and sounds
- Graphics update including V3 textures for the majority of the Amarr fleet
- Overhaul of the war declaration system including the addition of war reports
- Update of kill mails to kill reports which add a graphical interface in addition to other features
- Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner
- Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface
- Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit
- Additions to the character creator including new skin tones and a full resculpture for every character
- Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting
- Updated incursions which yield greater rewards for players than before
- Additions of an effects bar so players can easily tell what effects are being cast upon their ship
- More opportunities for players both rookie and veteran to earn income
- More UI enhancements to bring them into line with performance and aesthetic goals
A list of the additions and modifications from the Inferno feature page:
- 3D models for missile launchers and missiles including animations, effects and sounds
- Graphics update including V3 textures for the majority of the Amarr fleet
- Overhaul of the war declaration system including the addition of war reports
- Update of kill mails to kill reports which add a graphical interface in addition to other features
- Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner
- Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface
- Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit
- Additions to the character creator including new skin tones and a full resculpture for every character
- Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting
- Updated incursions which yield greater rewards for players than before
- Additions of an effects bar so players can easily tell what effects are being cast upon their ship
- More opportunities for players both rookie and veteran to earn income
- More UI enhancements to bring them into line with performance and aesthetic goals
Lançado a 24/04/2012
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