Tekken Card Challenge - Guides
Genres:
Fighting, Card & Board Game
Platform:
WonderSwan
The story mode plays on a 15x15 grid map covered with shrines, villages, and impassible mountains. You will only have a certain number of steps to make it to stage exit or you'll lose. Of course this Harshadic field is populated with a grave propensity of villains. Roving in the dark, for all the area of the world is obscured by 'fog' until the player walks there, are mysterious stormtroopers called Crow, Owl, Eagle. Also wandering the land are Tekken characters who hold long standing grudges against the player's character. Above it all in a high tower is the heinous Ogre, can he be defeated?
Along the way cards can be found that will increase the amount of moves that can be performed in combat. Sacred ziggurats exist, two per map, that will heal wounds and, if enough enemies have been defeated since the last shrine, a new form of attack card be obtained. These shrines may not be reentered.
Along the way cards can be found that will increase the amount of moves that can be performed in combat. Sacred ziggurats exist, two per map, that will heal wounds and, if enough enemies have been defeated since the last shrine, a new form of attack card be obtained. These shrines may not be reentered.
Released on Jun 17th 1999
Summary:
Tekken Card Challenge is a turn-based fighting game released only in Japan for the WonderSwan. It uses the characters from Tekken 3 plus an exclusive character to the game named Crow.
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