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The Hunt for Red October - Guides
Genre:
Arcade
Platform:
Game Boy
It’s 1984. A Soviet Typhoon-Class submarine named Red October is under the command of Captain Marko Ramius to send the vessel to the United States and prevent the submarine from being misused to start a war.
The player navigates the titular submarine in a series of underwater stages, avoiding collision with walls and surfaces, while taking out naval and airborne threats with torpedoes, guided warheads, and the Caterpillar Drive for temporary stealth. An in-game radar is provided, showing the area around the submarine and any units in the vicinity.
The player navigates the titular submarine in a series of underwater stages, avoiding collision with walls and surfaces, while taking out naval and airborne threats with torpedoes, guided warheads, and the Caterpillar Drive for temporary stealth. An in-game radar is provided, showing the area around the submarine and any units in the vicinity.
Released on May 01st 1991
Summary:
The Game Boy version offers the option to play as Ramius or the convoy commander of the Soviet Navy. It has eight stages, beginning in Greenland and ending on the Western Seaboard of the United States. The fifth stage shows Greek architecture, an Easter egg where the lost city of Atlantis has been unknowingly discovered. As the convoy commander, the player's mission is to sink the Red October, sparing no expense.
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