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Chip's Challenge - Guias

Géneros: Strategy, Puzzle
Plataformas: DOS, Amiga, Atari ST/STE
The premise of the game is that high-school nerd Chip McCallahan has met Melinda the Mental Marvel in the school science laboratory and must navigate through Melinda's "Clubhouse", a series of increasingly difficult puzzles, in order to prove himself and gain membership to the very exclusive Bit Busters Club.

Lançado a 31/12/1990

Resumo:

A port of Chip's Challenge, originally for the Atari Lynx. In this strategy game, players of all ages will love the puzzle-solving challenges facing Chip as he must conquer 144 game levels in order to join Melinda's exclusive computer club, the Bit Busters.

Every level of Chip's Challenge represents a unique, timed, one-player puzzle. Solving a level invariably involves collecting microchips with available tools such as keys, magnets, shields, and cleats. Doors, traps, monsters, and other mischievous devices pose barriers, entice you into danger and complicate your progress. As each level is solved you are led into the next, slightly more difficult level.

The first eight levels are puzzles that introduce you to the game's basic concepts. You find your way through mazes, collect keys to open doors, teleport from place to place, pick-up tools, and use logic to conquer each puzzle.

The levels get progressively more formidable. You must pay attention to subtle hidden clues, learn how to evade many forms of disaster, and execute a complex series of actions.

With 144 levels, even the most skilled strategy game players will be absorbed by Chip's Challenge for countless hours.

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